A local multiplayer tabletop arena game where up to four players control chaotic Roomba robots, battling each other with power-ups to be the last one standing.
- C# 65.1%
- ShaderLab 22.3%
- GLSL 6.6%
- HLSL 6%
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Roomba battle
A fast-paced local multiplayer tabletop battle game developed in just 4 days by a team of four developers at the start of the second semester of our Creative Software Development study.
Up to four players face off in a compact arena, controlling Roomba robots. The goal is simple: outmaneuver your opponents, use the environment to your advantage, and knock other players out of the arena to be the last Roomba standing.
The game features a variety of power-ups encouraging chaotic and competitive gameplay.
Most of the 3D assets and art in the game were created by the team.